

* Reuse Willow's ability to start fire in complete dark. * Now all characters can burn themselves now (not just Wormwood). * Bone Staff lasts much longer when held in the Inventory. * Willow's Lighter and the fire she starts can now cook food.

* Willow puts out fire faster, and dealt no fire damage. * Willow is no longer immune to ice flingomatic. * Fire Staff loses no sanity when used by Willow. * Plant-like mobs no longer gain health from food * Beefalo health 4x gains from food (as in DST) * Wilba has city recipe without the key to city now * Now all inventory flying pets are "floatable" on sea. * Reduced the health loss from Light for Shadow Charlie. * Wormwood will lose sanity if he catch a butterflies. * Wormwood can now gain sanity when planting seaweeds or butterflies (or lure plant). * Golds and so on ELEMENTAL can not be given to pig, bunnyman and so on. * Fixed eater components' heath absorption. * Invisible mobs no longer take damage from fire and tornado. * Fixed the bug which causes Ghosts can still attack on death. * All tree sapings and crops can now be dug up with a shovel. * All kinds of snakes and flups can be caught in trap now. * The following things can burn now: Seaweed, Roasted Seaweed, Dried Seaweed, Seaweed Stalk and Stinger. * The following things are waterproofer now: Seaweed, Seaweed Stalk, Quacken Drill, Quackering Ram, Magic Water, Obsidian Coconade, all kinds of staffs and Dwarf Star. * The following items now floats: Jungle Tree Seed, Royal Gallery Key, Ball Pein Hammer, Magnifying Glass, Telebrella, Regal Scepter, Mant Suit, Tin Suit, Ice and Hail. * For modder: Many components and prefabs have been covered. * Almost everyone has their favorite food, and eating the favorite food will gain 10 sanity bonus. * Walani won't lose sanity when equipping wet items now. * Wormwood won't lose sanity due to wetness now.

See also: Known Bugs.txt and QoL.txt in files.
#WL MOBILE FREEZER ACTIVATION CODE UPDATE#
I won't update until there is any official update for single-player Don't Starve.
